The 32-bit value stored on disk is the murmur3 hash of the name (see
Enum). Names are listed in source order.
| # | Hash | Name |
0 | 0xafff8aa5 | Lock |
1 | 0x1d7fadf4 | New |
2 | 0xf45c77eb | Arrived |
3 | 0x58bf4700 | Opened |
4 | 0xbc5fef7c | Obtained |
Used by
| Field | Group | Hash |
State | Player.BuildingInfo2 | 0x3af3c005 |
State | Player.ClothInfo.OwnInfoArray | 0xd273ad77 |
State | Player.CoordinateInfo.OwnInfoArray | 0x7708017b |
State | Player.FloorInfo | 0xf0211ab3 |
State | Player.FoodInfo | 0x933da780 |
State | Player.GoodsInfo2 | |
State | Player.HabitInfo2 | |
State | Player.InteriorRoomStyleInfo | |
State | UGC.Cloth | 0xaf129c33 |
State | UGC.Exterior | 0xf4beadc2 |
State | UGC.FacePaint | 0x23135bc5 |
State | UGC.Food | 0xf4a39965 |
State | UGC.Goods | 0x1a9c00fe |
State | UGC.Interior | 0xa39744e9 |
State | UGC.MapFloor | 0xa1126d32 |
State | UGC.MapObject | 0x5951050b |