FLOOR_MATERIAL
The 32-bit value stored on disk is the murmur3 hash of the name (see Enum). Names are listed in source order.
| # | Hash | Name |
|---|---|---|
0 | 0xff4ae68a | Grass |
1 | 0x9999d173 | Soil |
2 | 0x122a7d23 | Sand |
3 | 0x10f7ee55 | Stone |
4 | 0xeb213538 | Wood |
5 | 0x7fd97e51 | Metal |
6 | 0xd21b65b6 | Water |
7 | 0x0784a8dc | Other |
Used by
| Field | Group | Hash |
|---|---|---|
UgcFloorMaterialType | UGC.MapFloor | 0x21d582d9 |
UgcFloorMaterialType | UGC.SuspendData | 0x0de464b2 |